STADIUM

I was responsible for creating the needed pre-rendered characters for the NFT enabled web-based football manager game.

Masking for render optimization

TASKS:

Character modeling, Multiple blendshape sculpts, Character rigging, Posing, Textures (hand painted & procedural for jersey), Hair-grooming, lighting and rendering.

I was also responsible for providing controls for varying the players such as shaders setups for skin and eye color, special rig controls for body shapes, kits switches and other performance optimizations.

I also created multiple fictional brand logos for the jerseys.

Software: Zbrush, Maya, Xgen, V-ray, Substance Painter, Photoshop, Corel-Draw

Year: 2022 - 2024

PS: I didn’t work on the game interface.